Andrew Bujalski’s new film Computer Chess, which debuted Monday at the Sundance Film Festival, is perhaps one of the oddest sports movies ever made. A black-and-white period piece shot on 16 mm film ...
Of all the things to make a movie out of, why a bunch of computer science geeks trying to make a program that can beat a human at chess? Writer, director and editor Andrew Bujalski’s one-of-a-kind ...
Discover how computers play chess, from the Mechanical Turk to advanced chess engines and their strategies against human opponents.
When you visit the History of Computer Chess exhibit at the Computer History Museum in Mountain View, California, the first machine you see is “The Turk.” In 1770, a Hungarian engineer and diplomat ...
Now that everyone of means walks around with a pocket computer that can access most human knowledge in a matter of seconds, it might be tough for some to recall a time in which computing was the ...
With Computer Chess, Andrew Bujalski, the American indie auteur known for no-budget gems Funny Ha Ha and Mutual Appreciation, has made a profoundly idiosyncratic and strangely offbeat movie about a ...
Director Andrew Bujalski talks about capturing an authentic vintage geek look and casting real tech heads in his fourth feature. Andrew Bujalski is neither a computer whiz nor a chess genius. “I was ...
Since the 18th century, people have been fascinated by the idea of machines that could play chess against humans. With the advent of the digital electronic computer in the mid-20th century, that dream ...
In May 1997, an IBM supercomputer known as Deep Blue beat then chess world champion Garry Kasparov, who had once bragged he would never lose to a machine. Kasparov and other chess masters blamed the ...
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